Lecture 19 - 3/27 - John Ribeiro - Lu
typedef struct listnode {
struct listnode *next; // don't forget * int value;
} Node;
Node * Node_construct ( int n ) {
Node * n; n = malloc ( sizeof ( Node ) ); n -> next = NULL; // Very common mistake to forget this n -> value = v; return n;
}
Node * List_insert ( Node * head, int v ) {
Node * n = Node_construct ( v ); n -> next = head; // Key to how the linked list works return n;
}
// The insertion is like a stack, first in, last out
void List_print ( Node * head ) {
Node * p = head; while ( p != NULL ) { printf ( " %d \n ", p -> value ); p = p->next; }
}
void List_destroy ( Node * head ) {
Node * p; Node * q; p = head; while ( p != NULL ) { q = p ->next; free ( p ); p = q; }
}
How to use this?
Node * head = NULL; // Must Initialize head = List_insert ( head, 6 ); head = List_insert ( head, 29); head = List_insert ( head, -74 ); List_print ( head ); List_destroy ( head ); head = NULL; // Must redefine head to point to NULL
Node * head = NULL;
while ( still data ) {
head = List_insert ( head , data );
}
OR
do {
scanf ( "%d", &value ); if ( value != 0 ) { head = List_insert ( head, value ); }
} while ( value != 0 );
=> All of the data in the list.
Node * List_search ( Node *p, int v ) {
while ( p != NULL ) { if ( p -> value == v ) { return p; } p = p -> next; } return p; /* OR NULL */
}