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Matlab Code:

%ECE 301 %Homework 1 %Josh O'Meara


%%%% PART 1 %%%%%

%ORIGINAL% BPM = 112; %beats per minute BPS = 112/60; %beats per second delta = 0.00005; H = [0:delta:(1/BPS)*2]; %half note Q = [0:delta:(1/BPS)]; %quarter note E = [0:delta:(1/BPS)/2]; %eigth note DQ = [0:delta:(1/BPS)*3/2]; %dotted quarter note

%The following notes are needed to play Smoke on the Water Q_G = sin(2*pi*2^(-1/6)*440*Q); %quarter G Q_Bf = sin(2*pi*2^(1/12)*440*Q); %quarter B flat DQ_C = sin(2*pi*2^(1/4)*440*DQ); %dotted quarter C E_Df = sin(2*pi*2^(1/3)*440*E); %eigth D flat H_C = sin(2*pi*2^(1/4)*440*H); %half C

smoke_original = [Q_G, Q_Bf, DQ_C, Q_G, Q_Bf, E_Df, H_C, Q_G, Q_Bf, DQ_C, Q_Bf, Q_G]; sound(smoke_original, 1/delta) wavwrite(smoke_original, 1/delta, 'HW1_1a.wav') pause(8)

%TWICE AS FAST% delta = 0.00005; H = [0:delta:0.5*(1/BPS)*2]; %half note Q = [0:delta:0.5*(1/BPS)]; %quarter note E = [0:delta:0.5*(1/BPS)/2]; %eigth note DQ = [0:delta:0.5*(1/BPS)*3/2]; %dotted quarter note

%Notes Q_G = sin(2*pi*2^(-1/6)*440*Q); %quarter G Q_Bf = sin(2*pi*2^(1/12)*440*Q); %quarter B flat DQ_C = sin(2*pi*2^(1/4)*440*DQ); %dotted quarter C E_Df = sin(2*pi*2^(1/3)*440*E); %eigth D flat H_C = sin(2*pi*2^(1/4)*440*H); %half C

smoke_fast = [Q_G, Q_Bf, DQ_C, Q_G, Q_Bf, E_Df, H_C, Q_G, Q_Bf, DQ_C, Q_Bf, Q_G]; sound(smoke_fast, 1/delta) wavwrite(smoke_fast, 1/delta, 'HW1_1b.wav') pause(8)


%HIGHER PITCH% delta = 0.00005; H = [0:delta:(1/BPS)*2]; %half note Q = [0:delta:(1/BPS)]; %quarter note E = [0:delta:(1/BPS)/2]; %eigth note DQ = [0:delta:(1/BPS)*3/2]; %dotted quarter note

%Notes Q_G = sin(2*2*pi*2^(-1/6)*440*Q); %quarter G Q_Bf = sin(2*2*pi*2^(1/12)*440*Q); %quarter B flat DQ_C = sin(2*2*pi*2^(1/4)*440*DQ); %dotted quarter C E_Df = sin(2*2*pi*2^(1/3)*440*E); %eigth D flat H_C = sin(2*2*pi*2^(1/4)*440*H); %half C

smoke_high = [Q_G, Q_Bf, DQ_C, Q_G, Q_Bf, E_Df, H_C, Q_G, Q_Bf, DQ_C, Q_Bf, Q_G]; sound(smoke_high, 1/delta) wavwrite(smoke_high, 1/delta, 'HW1_1c.wav') pause(15)


%%%%PART 2%%%%

[Beatles, Fs] = wavread('Beatles.wav'); sound(Beatles, Fs) pause(8) sound(flipud(Beatles), Fs) wavwrite(flipud(Beatles), Fs, 'Beatles_Reverse.wav')


Sound Files:

Media:HW1_1a.wav Media:HW1_1b.wav Media:HW1_1c.wav Media:Beatles_Reverse.wav

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