Lecture 19
Put your content here . . .
three ways to allocate memory:
1. static---->know the size when writing the program
eg. int arr[100];
vector v[200];
2. know the size somewhere during execution
eg. int length;
scanf("%d", &length);
int *arr;
arr = malloc(sizeof(int)*length);
3.grow and shrink based on ran-time needs(dynamic structures)
eg. linked list, binary tree(list mode, tree mode)
type of struct dstructure { int value; vector vec; Person *p;
struct dstructure *next;(linked list) struct dstructure * left;(binary tree) struct dstructure * right;(binary tree) } Node
streaming data
Node *n; n = malloc(sizeof(Node));
typeof struct listnode { int value; struct listnode *next; }Node;<---(don't forget)
(next few lectures, focus on linklist only, and data type would just be integer)
Node *n= NULL; n = malloc(sizeof(Node)); n->value = 264; Node *n2; n2 = malloc(sizeof(Node)); n2->value = 2012; n2->next = NULL; n->next = n2;
(abstract view below) assign one's value to another's link to link them together
Node *n3; n3 = n; printf("%d",n3->value);(=264) n3 = n3->next; printf("%d", n3->value);(=2012)
Node *Node.construct(int v) { Node *n; n = mallloc(sizeof(Node)); n->value = v; n->next = NULL;(<----don't forget) return n; }
Node *List_insert(Node *t, int v) { Node *n = Node.construct(v); n->next = t; return n; }
Node *head = NULL; head = List.insert(head, 264); head = List.insert(head, 2012);
Node *head = NULL; head = List.insert(head, 264); head = List.insert(head, 2012);