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===Contents===
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#Vectors
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##Addition/Subtraction
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##Scalar Multiplication
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##Unit
 +
##Dot
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##Cross
  
 
====Vectors====
 
====Vectors====
 
For computer science students vectors can be seen as ordered lists, for engineering students focused on physics they can be seen as a direction and a length.  For linear algebra they can be approached from any and every angle <font size=2>Given <math>0\leq\theta<2\pi</math> of course</font size>.
 
For computer science students vectors can be seen as ordered lists, for engineering students focused on physics they can be seen as a direction and a length.  For linear algebra they can be approached from any and every angle <font size=2>Given <math>0\leq\theta<2\pi</math> of course</font size>.
  
For the purposes of this tutorial think of it was a way to move a point (normally at the origin) to another point
+
For the purposes of this tutorial think of it as a way to move a point (normally at the origin) to another point
  
 
<font size=1>As a warning most of this page will be movement oriented and I will try my best to graphically demonstrate that</font size>
 
<font size=1>As a warning most of this page will be movement oriented and I will try my best to graphically demonstrate that</font size>
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In this way <math>\begin{bmatrix} 1\\ 2\end{bmatrix}+\begin{bmatrix} -3\\ 2\end{bmatrix}=\begin{bmatrix}1-3\\2+2\end{bmatrix}=\begin{bmatrix}-2\\4\end{bmatrix}</math>
 
In this way <math>\begin{bmatrix} 1\\ 2\end{bmatrix}+\begin{bmatrix} -3\\ 2\end{bmatrix}=\begin{bmatrix}1-3\\2+2\end{bmatrix}=\begin{bmatrix}-2\\4\end{bmatrix}</math>
 +
 +
Vector subtraction is built on primarily the same process but in reverse as could be expected.
 +
 +
Some ways to derive the exact method would be imagining <math>\vec{u}-\vec{v}=\vec{w}</math> as <math>\vec{u}=\vec{w}+\vec{v}</math>
 +
 +
We know from before that <math>\begin{bmatrix} 1\\ 2\end{bmatrix}+\begin{bmatrix} -3\\ 2\end{bmatrix}=\begin{bmatrix}-2\\4\end{bmatrix}</math>  So in that case <math>\begin{bmatrix} 1\\ 2\end{bmatrix}=\begin{bmatrix}-2\\4\end{bmatrix}-\begin{bmatrix} -3\\ 2\end{bmatrix}</math> or <math>\begin{bmatrix}-2\\4\end{bmatrix}-\begin{bmatrix} -3\\ 2\end{bmatrix}=\begin{bmatrix} -2-(-3)\\ 4-2\end{bmatrix}=\begin{bmatrix}1\\2\end{bmatrix}</math>
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 +
So vector subtraction works very much the way that we would expect as well.
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<center><font size=10>
 
<center><font size=10>
 
'''Work in Progress'''
 
'''Work in Progress'''
 
</font size></center>
 
</font size></center>

Revision as of 00:29, 6 November 2017


Work in Progress



Linear Algebra the Conceptual Way

by Kevin LaMaster, proud Member of the Math Squad.


Introduction

For many students they are able to skate by in linear algebra by following equations and systems but don't understand the intuitive nature of matrices and vectors and their operators. This tutorial is not meant as a replacement to the course but should rather be used as a supplement to the course to understand why the operations work as they do. This tutorial is intended to be receivable by a wide range of individuals including past linear algebra students wanting review, present students seeking help, and my friends that I inevitable force to read my work.


Contents

  1. Vectors
    1. Addition/Subtraction
    2. Scalar Multiplication
    3. Unit
    4. Dot
    5. Cross

Vectors

For computer science students vectors can be seen as ordered lists, for engineering students focused on physics they can be seen as a direction and a length. For linear algebra they can be approached from any and every angle Given $ 0\leq\theta<2\pi $ of course.

For the purposes of this tutorial think of it as a way to move a point (normally at the origin) to another point

As a warning most of this page will be movement oriented and I will try my best to graphically demonstrate that

So for example the vector written $ \begin{bmatrix} 1\\ 2\end{bmatrix} $ will move a vector from the origin to point (1,2)

[1,2]

If we want vectors to have all the properties of numbers then what should a vector + a vector result in.

What if we make it one movement and then the other? This way $ \begin{bmatrix} 1\\ 2\end{bmatrix}+\begin{bmatrix} -3\\ 2\end{bmatrix} $ will be the resultof moving right 1 and up 2 followed by moving left 3 and up 2.

Vector Addition

As displayed by the animation this is the same as adding the x component each vector and the y component of each vector.

In this way $ \begin{bmatrix} 1\\ 2\end{bmatrix}+\begin{bmatrix} -3\\ 2\end{bmatrix}=\begin{bmatrix}1-3\\2+2\end{bmatrix}=\begin{bmatrix}-2\\4\end{bmatrix} $

Vector subtraction is built on primarily the same process but in reverse as could be expected.

Some ways to derive the exact method would be imagining $ \vec{u}-\vec{v}=\vec{w} $ as $ \vec{u}=\vec{w}+\vec{v} $

We know from before that $ \begin{bmatrix} 1\\ 2\end{bmatrix}+\begin{bmatrix} -3\\ 2\end{bmatrix}=\begin{bmatrix}-2\\4\end{bmatrix} $ So in that case $ \begin{bmatrix} 1\\ 2\end{bmatrix}=\begin{bmatrix}-2\\4\end{bmatrix}-\begin{bmatrix} -3\\ 2\end{bmatrix} $ or $ \begin{bmatrix}-2\\4\end{bmatrix}-\begin{bmatrix} -3\\ 2\end{bmatrix}=\begin{bmatrix} -2-(-3)\\ 4-2\end{bmatrix}=\begin{bmatrix}1\\2\end{bmatrix} $

So vector subtraction works very much the way that we would expect as well.


Work in Progress

Alumni Liaison

Basic linear algebra uncovers and clarifies very important geometry and algebra.

Dr. Paul Garrett