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= Linearity  =
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[[Category:bonus point project]]
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=== Linearity  ===
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== Theory  ==
  
 
There are three definitions we discussed in class for linearity.  
 
There are three definitions we discussed in class for linearity.  
  
<u></u><u>Definition 1</u>  
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<u></u>'''<u>Definition 1</u>'''
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<u></u>A system is called '''linear''' if for any constants <math>a,b\in </math>&nbsp; ''all complex numbers'' and for any input signals <span class="texhtml">''x''<sub>1</sub>(''t''),''x''<sub>2</sub>(''t'')</span> with response <span class="texhtml">''y''<sub>1</sub>(''t''),''y''<sub>2</sub>(''t'')</span>, respectively, the system's response to <span class="texhtml">''ax''<sub>1</sub>(''t'') + ''b''x''<sub>2</sub>(''t'')''&nbsp;''is ''ay''<sub>1</sub>(''t'') + ''b''y''<sub>2</sub>(''t'').&nbsp;</span>
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'''<u>Definition 2</u>'''
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If
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<math> x_1(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow y_1(t) </math>
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<math> x_2(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow y_2(t) </math>
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then
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<math> ax_1(t) + bx_2(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow ay_1(t) + by_2(t) </math>  
  
<u></u>A system is called '''linear''' if for any constants <math>a,b\in </math>&nbsp; ''all complex numbers'' and for any input signals <span class="texhtml">''x''<sub>1</sub>(''t''),''x''<sub>2</sub>(''t'')</span> with response <span class="texhtml">''y''<sub>1</sub>(''t''),''y''<sub>2</sub>(''t'')</span>, respectively, the system's response to <span class="texhtml">''a''''x'''''<b><sub>1</sub>(''t'') + ''b'''''x''<sub>2</sub>(''t'')'''''</span>'''''is <span class="texhtml" />''a''''y'''''<b><sub>1</sub>(</b>'''''t'') + ''b''''''''y''<sub>2</sub>(''t'').  
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for any <math>a,b\in </math>&nbsp; ''all complex numbers'', any <span class="texhtml">''x''<sub>1</sub>(''t''),''x''<sub>2</sub>(''t'')</span> then we say the system is '''linear'''.  
  
<u>Definition 2</u>  
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'''<u>Definition 3</u>'''
  
If
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<u></u>[[Image:Slide1.jpg]]<br>
  
<math> x_1(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow y_1(t) </math>
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== Applications  ==
  
<math> x_2(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow y_2(t) </math>
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Linearity can be used to simplify the Fourier transform. &nbsp;Integration and differentiation are also linear. &nbsp;Once a non-linear system is made linear, complex systems are easier to model mathematically. &nbsp;True linear systems are virtually unknown in the real world, but over a small range of variables, systems can be modeled as linear. &nbsp;
  
then
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<br>
  
<math> ax_1(t) + bx_2(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow ay_1(t) + by_2(t) </math>
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<br>  
  
for any <math>a,b\in </math>&nbsp; ''all complex numbers'', any <math>x_1(t), x_2(t)</math> then we say the system is linear.
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<br>

Latest revision as of 10:50, 6 May 2012

Linearity

Theory

There are three definitions we discussed in class for linearity.

Definition 1

A system is called linear if for any constants $ a,b\in $  all complex numbers and for any input signals x1(t),x2(t) with response y1(t),y2(t), respectively, the system's response to ax1(t) + bx2(t) is ay1(t) + by2(t). 

Definition 2

If

$ x_1(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow y_1(t) $

$ x_2(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow y_2(t) $

then

$ ax_1(t) + bx_2(t) \rightarrow \begin{bmatrix} system \end{bmatrix} \rightarrow ay_1(t) + by_2(t) $

for any $ a,b\in $  all complex numbers, any x1(t),x2(t) then we say the system is linear.

Definition 3

Slide1.jpg

Applications

Linearity can be used to simplify the Fourier transform.  Integration and differentiation are also linear.  Once a non-linear system is made linear, complex systems are easier to model mathematically.  True linear systems are virtually unknown in the real world, but over a small range of variables, systems can be modeled as linear.  




Alumni Liaison

Ph.D. 2007, working on developing cool imaging technologies for digital cameras, camera phones, and video surveillance cameras.

Buyue Zhang