(→Recording) |
(→Matlab Code) |
||
(One intermediate revision by the same user not shown) | |||
Line 3: | Line 3: | ||
Below are three recordings of the first line of the chorus of the Purdue fight song. | Below are three recordings of the first line of the chorus of the Purdue fight song. | ||
− | a)[[Media:HailPurdue_ECE301Fall2008mboutin.ogg]] - Normal song | + | a) [[Media:HailPurdue_ECE301Fall2008mboutin.ogg]] - Normal song |
b) [[Media:HailPurdueDoubleTime_ECE301Fall2008mboutin.ogg]] - Played twice as fast | b) [[Media:HailPurdueDoubleTime_ECE301Fall2008mboutin.ogg]] - Played twice as fast | ||
Line 11: | Line 11: | ||
==Matlab Code== | ==Matlab Code== | ||
Hail Purdue | Hail Purdue | ||
+ | |||
+ | This code was written to play the three clips posted above. | ||
<pre> | <pre> |
Latest revision as of 13:14, 4 September 2008
Recording
Below are three recordings of the first line of the chorus of the Purdue fight song.
a) Media:HailPurdue_ECE301Fall2008mboutin.ogg - Normal song
b) Media:HailPurdueDoubleTime_ECE301Fall2008mboutin.ogg - Played twice as fast
c) Media:HailPurdueTwiceAsHigh_ECE301Fall2008mboutin.ogg - Played one octave higher (I would recommend turning down your speakers, it's a little piercing)
Matlab Code
Hail Purdue
This code was written to play the three clips posted above.
clear clc %Sample rate del=.00005; %calculate frequencies for the notes in the range we need, %starting with C (3 half steps below A(440Hz) for i=3:14 freq(i-2)=220*2^(i/12); end %Assign notes to each calculated frequency C=freq(1); Df=freq(2); D=freq(3); Ef=freq(4); E=freq(5); F=freq(6); Gf=freq(7); G=freq(8); Af=freq(9); A=freq(10); Bf=freq(11); B=freq(12); hC=2*C; hDf=2*Df; %Assign note lengths (in seconds) whole=2; h=whole*.5; q=whole*.25; dq=q*1.5; e=whole*.125; %Arrays of notes and their respective lengths to be played %key of A flat notes=[Ef,F,G,Af,Bf,hC]; %Hail, hail to old Purdue! time=[h,q,q,dq,e,q]; %a) Loop through arrays of notes and times to play the song at normal % speed for i=1:length(notes) t=0:del:time(i); y=sin(2*pi*notes(i)*t); sound(y,1/del) pause(time(i)); end pause(2) %b) Play song twice as fast (done by cutting the length of the notes % in half for i=1:length(notes) t=0:del:time(i)/2; %divide time by 2 y=sin(2*pi*notes(i)*t); sound(y,1/del) pause(time(i)/2); %also divide pause time by 2 end pause(2) %c) Play signal corresponding to the tune of a) and rescale % it according to the transformation y(t)=x(2t). This plays % the song one octave higher (by doubling the frequency) for i=1:length(notes) t=0:del:time(i); y=sin(2*pi*notes(i)*t*2); % Use t*2 instead of t sound(y,1/del) pause(time(i)); end