(New page: %Daniel Barjum %ECE 301 HW 1.1 %HAIL PURDUE (FIGHT SONG) %NOTES AND THEIR FREQUENCIES IN HERTZ Eb = 311.13; F = 349.23; G = 392.00; Ab = 415.30; Bb = 466.16; B = 493.88; C5 = 523.25; Db5...)
 
(SOUND FILE)
 
(9 intermediate revisions by the same user not shown)
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<pre>
 +
 
%Daniel Barjum
 
%Daniel Barjum
 
%ECE 301 HW 1.1
 
%ECE 301 HW 1.1
 
%HAIL PURDUE (FIGHT SONG)
 
%HAIL PURDUE (FIGHT SONG)
 +
 +
clear
 +
clc
  
 
%NOTES AND THEIR FREQUENCIES IN HERTZ
 
%NOTES AND THEIR FREQUENCIES IN HERTZ
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sng = [Eb, F, G, Ab, Bb, C5, C5, Db5, Db5, Db5, Ab, Bb, B, C5];
 
sng = [Eb, F, G, Ab, Bb, C5, C5, Db5, Db5, Db5, Ab, Bb, B, C5];
 
lngth = [1/2, 1/4, 1/4, 5/8, 1/8, 1/4, 1/4, 1/4, 1/8, 1/8, 1/4, 1/8, 1/8, 3/4];
 
lngth = [1/2, 1/4, 1/4, 5/8, 1/8, 1/4, 1/4, 1/4, 1/8, 1/8, 1/4, 1/8, 1/8, 3/4];
 +
 +
%TO PLAY AT NORMAL SPEED
  
 
lcv = 1;
 
lcv = 1;
 
t = 0:dt:lngth(lcv);
 
t = 0:dt:lngth(lcv);
  
while lcv < 14
+
while lcv <= 14
 
     y = sin(2 * pi * sng(lcv) * t);
 
     y = sin(2 * pi * sng(lcv) * t);
 
     sound(y, 1/dt);
 
     sound(y, 1/dt);
 
     lcv =  lcv + 1;
 
     lcv =  lcv + 1;
     t = 0:dt:lngth(lcv);
+
     if lcv < 15
 +
        t = 0:dt:lngth(lcv);
 +
    end
 
end
 
end
 +
 +
%TO PLAY AT 2x SPEED
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 +
lcv = 1;
 +
lngth = lngth / 2; %DIVIDE LENGTH OF TIME BY 2
 +
t = 0:dt:lngth(lcv);
 +
 +
while lcv <= 14
 +
    y = sin(2 * pi * sng(lcv) * t);
 +
    sound(y, 1/dt);
 +
    lcv =  lcv + 1;
 +
    if lcv < 15
 +
        t = 0:dt:lngth(lcv);
 +
    end
 +
end
 +
 +
%TO RESCALE THE SONG FROM y(t) = x(2t)
 +
 +
sng = sng * 2 %DOUBLE THE FREQUENCY
 +
lcv = 1;
 +
t = 0:dt:lngth(lcv);
 +
 +
while lcv <= 14
 +
    y = sin(2 * pi * sng(lcv) * t);
 +
    sound(y, 1/dt);
 +
    lcv =  lcv + 1;
 +
    if lcv < 15
 +
        t = 0:dt:lngth(lcv);
 +
    end
 +
end
 +
 +
</pre>
 +
 +
== SOUND FILES ==
 +
 +
[[Media:hail_purdue1_ECE301Fall2008mboutin.wav]]
 +
 +
[[Media:hail_purdue2_ECE301Fall2008mboutin.wav]]
 +
 +
[[Media:hail_purdue3_ECE301Fall2008mboutin.wav]]

Latest revision as of 15:07, 5 September 2008


%Daniel Barjum
%ECE 301 HW 1.1
%HAIL PURDUE (FIGHT SONG)

clear
clc

%NOTES AND THEIR FREQUENCIES IN HERTZ

Eb = 311.13;
F = 349.23;
G = 392.00;
Ab = 415.30;
Bb = 466.16;
B = 493.88;
C5 = 523.25;
Db5 = 554.37;

dt = 0.00005;   %change in time

%NOTE ORDER AND THEIR TIMES
sng = [Eb, F, G, Ab, Bb, C5, C5, Db5, Db5, Db5, Ab, Bb, B, C5];
lngth = [1/2, 1/4, 1/4, 5/8, 1/8, 1/4, 1/4, 1/4, 1/8, 1/8, 1/4, 1/8, 1/8, 3/4];

%TO PLAY AT NORMAL SPEED

lcv = 1;
t = 0:dt:lngth(lcv);

while lcv <= 14
    y = sin(2 * pi * sng(lcv) * t);
    sound(y, 1/dt);
    lcv =  lcv + 1;
    if lcv < 15
        t = 0:dt:lngth(lcv);
    end
end

%TO PLAY AT 2x SPEED

lcv = 1;
lngth = lngth / 2; %DIVIDE LENGTH OF TIME BY 2
t = 0:dt:lngth(lcv); 

while lcv <= 14
    y = sin(2 * pi * sng(lcv) * t);
    sound(y, 1/dt);
    lcv =  lcv + 1;
    if lcv < 15
        t = 0:dt:lngth(lcv);
    end
end

%TO RESCALE THE SONG FROM y(t) = x(2t)

sng = sng * 2 %DOUBLE THE FREQUENCY
lcv = 1;
t = 0:dt:lngth(lcv);

while lcv <= 14
    y = sin(2 * pi * sng(lcv) * t);
    sound(y, 1/dt);
    lcv =  lcv + 1;
    if lcv < 15
        t = 0:dt:lngth(lcv);
    end
end

SOUND FILES

Media:hail_purdue1_ECE301Fall2008mboutin.wav

Media:hail_purdue2_ECE301Fall2008mboutin.wav

Media:hail_purdue3_ECE301Fall2008mboutin.wav

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Basic linear algebra uncovers and clarifies very important geometry and algebra.

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